Future plan for Oberth Effect


So, as some of you may know, I recently started working part-time at Strange Loop Games, creator of the game Eco. Between that and my schoolwork, I sadly don't have much energy left for Oberth Effect. Going forward, I will still work on bug fixes and minor updates, but I won't be making major updates on the scale of, say, missile systems or celestial bodies.

The short-term goal is to get Oberth Effect to a place I'm happy with for GLS conference 2022 (http://glsconference.net/about/), which happens just after my graduation. I don't know what's going to happen long term. I may continue working on Oberth Effect, or I may go back and refurbish some of the other game projects that I never quite finished. We'll see when the time comes.

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