Version 0.7.1
Oberth Effect » Devlog
v0.7.1
Changes
- Explosions now deal double damage. In the past, explosive damage generally feels weak because their damage is spread out over their entire area of effect. Dealing double damage counteracts the way explosion damage is calculated, as most of the time, only half of the explosion AoE would contain damageable objects anyway.
- Explosions now attach to the hit reference frame. This should help explosion damage be more consistent over networked games.
- Implemented a block sound suppression system. Attenuation scales with the amount of sound (both quantity and volume) of each sound.
- Reworked engine sounds to differentiate between ion engines and fuel engines.
Files
Linux.zip 60 MB
Feb 12, 2022
MacOS.app.zip 62 MB
Feb 12, 2022
Windows.zip 39 MB
Feb 12, 2022
Get Oberth Effect
Download NowName your own price
Oberth Effect
Status | In development |
Author | syy1125 |
Genre | Action |
Tags | vehicle-builder |
More posts
- Version 0.9.1Sep 15, 2022
- Version 0.9.0Aug 24, 2022
- Version 0.8.6May 30, 2022
- Version 0.8.5May 30, 2022
- Future plan for Oberth EffectMay 07, 2022
- Version 0.8.4May 07, 2022
- Version 0.8.3Apr 23, 2022
- Version 0.8.2Apr 16, 2022
- Version 0.8.1Apr 09, 2022
- Version 0.8.0Apr 09, 2022
Leave a comment
Log in with itch.io to leave a comment.